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Master Collection Vol. 1 for Nintendo Switch has just dropped to a new all-time low price for Prime Day. It works great on ...
Hideo Kojima has an ability to make games that have an uncanny parallel to real-world events, as can be seen in Death ...
Death Stranding 2: On The Beach sees Kojima Productions once again return to the world of Death Stranding for another bout, ...
Weapons to surpass Metal Gear.With the release of Death Stranding 2: On the Beach, director Hideo Kojima enters his fourth decade in game development as a director. While the celebrated “auteur ...
Metal Gear Solid Delta: Snake Eater comes out on August 28, 2025. Hideo Kojima already has a Death Stranding 3 pitch that could relate to a DS2 plot device, but "I am not going to make it myself" ...
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Every Hideo Kojima Game Ranked - MSNFollowing the success of the very first Metal Gear, Konami pushed forward with a sequel called Snake’s Revenge that was being made entirely without any involvement from Hideo Kojima.
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KnowYourMeme on MSNWhat Is The 'Solid Snake Method' Of Conversation? The Viral Memes About Talking Like 'Metal Gear Solid's Protagonist ExplainedSocially awkward people are adopting the "Solid Snake Method" of conversation to beat awkward silences in conversations, but ...
It's the same as Metal Gear. It took 10 years until Metal Gear was recognized as a good game. For Death Stranding 2, when I tested it, it wasn't like that. Everyone liked it.
(Image credit: Xbox Game Studios) At least when creative director Hideo Kojima was working on Metal Gear Solid games, you sort of knew what you were getting – cinematic stealth action.
Death Stranding 2 promises to be a typically bizarre game from Hideo Kojima, but Metal Gear is by no means the strangest game he's made.
Anyone who has sat through Metal Gear Solid 4's hours of cutscenes will know that Hideo Kojima isn't just keen to watch movies; he's long harbored ambitions to direct his own.
He compared it to his previous brainchild Metal Gear Solid, the stealth game series, which emerged at a time when “nobody knew stealth games”. They weren’t yet their own genre.
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