Forbes contributors publish independent expert analyses and insights. Technology journalist specializing in audio, computing and Apple Macs. In recent years, one product has seen widespread adoption ...
Silent Hill and Slitterhead creator Keiichiro Toyama is working on a brand new game. Talking to Famitsu at an exhibition celebrating Slitterhead's wild concept art, Toyama discussed the horror game's ...
It's a time for celebration, reflection and maybe relief as the fiery year of the dragon comes to an end and the calm year of the snake begins. Communities across Sydney are gathering to ring-in the ...
If you don’t like body horror, Slitterhead might not be the game for you. Bokeh Game Studio Slitterhead takes place in 1990s Kowloon, a large urban area of Hong Kong. It does feature the city at large ...
Slitterhead has been out for more than a month, but those that haven’t given the game a chance now have an opportunity to do so for free. The game’s developers have released a Slitterhead demo, which ...
A recently released PS5, PS4 horror game now has a free demo for all players, no PS Plus Premium required. Brought to us by Silent Hill and Gravity Rush creator Keiichiro Toyama, Slitterhead released ...
Plus, Baldur's Gate 3' s upcoming patch, lots of S.T.A.L.K.E.R. 2, and more cool stuff you may have missed over Thanksgiving RPG Image: Nintendo / Image: Valve / Sony / Ubisoft / Capcom / Activision / ...
Slitterhead offers something unique. It’s an indie horror game focusing on body horror and possession but with far more action-combat than most horror titles, making it easily accessible and ...
Demonstrates the optimization of the driving signal, which enhances the output performance of the thin piezoelectric print head while simultaneously reducing heat generation, ensuring thermal ...
(Nanowerk News) Bioprinting is a technology used to create three-dimensional structures, such as human tissues or organs, using bio-inks made of cells and hydrogels. However, conventional inkjet ...
Michael Murphy is a Guides Writer from the United States. As a lifelong gamer and former freelance writer for Destructoid, Michael strives to deliver the best content possible, no matter the format.