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Grabbing the raw mesh, material, blendshape, bone, dynamic bone, etc. data directly from unity, Sends that to Resonite via inter-process communication (using a memory mapped file), Decodes directly in ...
Hello this is Studio Galt. Since 2020 we have been recording Motion Capture, primarily of American Sign Language. I'm going to run the rest of the ReadMe as an FAQ. You shouldn't. I do not offer ...