It's pretty impossible to simulate a human conversation in a video game. There are simply too many variables to account for, but one can hope some day we'll be able to experience highly intelligent ...
The Starfield persuasion system might not be as flashy as some of the game’s other features, but it’s certainly one of the most exciting ones. Giving players more ways to alter their playthrough using ...
Nick is a freelance writer from Chicago, IL, with a BA in Creative Writing from the University of Illinois at Urbana-Champaign. His lifelong belief in the artistic power of video games led him to ...
The Higashinaka Lab is developing AI-human dialogue systems designed to work alongside human operators. As part of their research, a guide robot was deployed at Osaka’s NIFREL Aquarium to answer ...