Marco Vito Oddo is a writer, journalist, and amateur game designer. Passionate about superhero comic books, horror films, and indie games, he formally worked as a Senior Writer for Collider. When he's ...
Concept art is one of the most sought-after artistic fields in the games industry. When the GamesIndustry.biz Academy put together its guide to getting a job in game art, Teazelcat CEO and game ...
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Guessing games have always been a rich source of group entertainment. Charades and Pictionary are approachable enough that just about anyone can play, but that doesn’t mean everyone always has a good ...
Epic Games is using generative AI tools to create concept designs for Fortnite, but the programs aren't without flaws and can ...
Steven Porfiri has been playing video games and watching other people play video games since time immemorial (The late 90s). He really likes writing and discussing video games and gaming culture, but ...
Many of the most ambitious games ever made are open-world titles, and that’s hardly a coincidence. Built around the idea of player freedom, surrounding players with unrestricted worlds filled with ...
Q: What is the story behind Positive Concept Games as a company? Alan Gabbard: So back in high school, many years ago, Positive Concept started as a band and that didn’t pan out. I always liked the ...
For AAA developers, it's often all about the biggest franchises, the safest sequels. We have industry auteurs like Suda 51, whose eccentricity shines through in their games, but even they are ...
The only way to beat Alexander Bruce’s Antichamber is to go backwards. Getting stuck in this game leads to walking in circles, just as it does in more straightforward adventure games like The Legend ...