Warner Bros Discovery patented the system in 2016, which you can read right here. The patent is active until 2036, so long as the company keeps up with the associated fees. It’s worth noting that in ...
Although Monolith isn’t the only casualty of WB Games’ latest restructuring, it sticks out the most because of the studio’s 30-year history during which it created franchises like F.E.A.R., Condemned, ...
Earlier this year, Warner Bros. closed down Monolith, the developer behind 2014's Middle-earth: Shadow of Mordor and its 2017 sequel, Middle-earth: Shadow of War. Those LOTR games were beloved by fans ...
GameSpot may get a commission from retail offers. As reported by journalist Stephen Totilo, Monolith's Nemesis system patent--which remains the property of Warner Bros.--was filed in 2016, and it ...
The Elder Scrolls Bethesda's former Elder Scrolls loremaster on why he left, Starfield's 'communication breakdowns', and how he wanted The Elder Scrolls 6 'to be The Empire Strikes Back' Action ...
Middle-Earth: Shadow of Mordor is remembered for many reasons, but perhaps best of all for its Nemesis system, an incredible mechanic for generating memorable Orc encounters. According to a former ...
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Judas, the next game by Ken Levine, has been in the works since about 2017, but the world has scarcely seen or heard of it in the near decade that it's been in production. It seems that the progenitor ...
Warner Bros Discovery recently shut down a trio of game studios, including the well-regarded Monolith Productions. This has put one of the coolest game mechanics of the 2010s in limbo. Middle-earth: ...
Monolith Productions‘ acclaimed Nemesis system, which was used to great success in Middle-earth: Shadow of Mordor, is still in possession of Warner Bros. thanks to a patent filed by the company that ...
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